The Silver Age has come and gone. Superpowers now bring fear as often as comfort and shades of gray cast the world in shadow, muting the shining colors of yesteryear. Villains have become stronger, and their influence is felt in every nation. The need for heroes is greater than ever. Can you balance superhuman gifts with humility, compassion, and hope? Do you have what it takes to resist the ever-present lure of Absolute Power?
This 336 full-color pages Book Two matches the first volume and its title says it all: this is an essential companion for all superhero campaigns, whether they are set within the Sentinel-Earth canon or are creations of your own design.
It provides exquisite setting and genre context for the character creation and game system presented in Book One. This volume opens with an in-depth study of superhero Game Mastering techniques that provides invaluable advice on running dynamic stories at your gaming table.
★ Return to the evocative world of Silver Age Sentinels RPG v2.0 — This is the second edition of Silver Age Sentinels superhero RPG, set 20 years in the future.
★ Tri-Stat System — As a Tri-Stat System game, it’s 100% compatible with BESM Fourth Edition, take your campaign to the next level with an esay-to-learn mechanic that most RPG players have learned through their gaming group. Take advantage of Tri-Stat Core Role-Playing Game System pocket book for your adventure scenarios at any power level.
★ Full Product Line — Absolute Power is more than just 2 core books, it also encompasses, players folio, dice set, dice tower, cardboard minis and game & adventure screen. A collector edition including both core books in a full-color slipcase is also available.