Ennie Award 2020 nominee for Best Interior Art The World is already at War. Now the Veil has been torn. The Whispers promise you power. You may live long enough to lose your humanity.
Complete role-playing rules. 9 National Profiles 6 Magic Paths 12 Monsters 3 Adventures
Never Going Home is a role-playing game set in horror haunted trenches during the First World War. |